I thought it might be fun to check out the new diversions and maybe suggest a few of our own for future updates.Īs we all know by now, Season 2 brought loads of new stuff to STO. I've devoted the past few weeks to some of the new season's important features, including the diplomacy system and starship interiors. And we'll examine the promised weekly episodes whenever they, y'know, start happening.īut while a new level cap and Klingon story elements are fine and dandy, the developers added a little funsauce for the immersion goose in the form of two new minigames: anomaly-gathering and Dabo. The former is fairly straightforward, while the latter is pounding my wallet to a pulp. Though getting the hang of it took me a few tries, the anomaly minigame is supremely simple. When you scan an anomaly, a box pops up in the middle of the screen. Two different waveforms, a red one and a blue one, appear on the left side of the box, and four arrow buttons, like a controller's directional pad, appear on the right side. ![]() When the box pops up, you have about five seconds to match the red waveform to the blue waveform. The arrow keys adjust the height and width of the wave. If you successfully match the two waves in time, you'll earn a gold star and slightly more resources than you would have if you'd failed. You still receive mats if you fail or ignore the box entirely.Īnd that's pretty much it. It's a very small (mini!) effort at interactivity that I think adds some fitting Star Trek flavor to anomaly-gathering. Not everyone likes it, because the box slows you down if you're grabbing mats on the fly, but that's life. So yeah, Dabo is really the major minigame the developers added in Season 2. Turning up mainly in Deep Space Nine, Dabo is essentially space roulette. As far as I can tell, the Ferengi created it to separate clueless simpletons like myself from our kind-of-hard-earned space money. To play Dabo, you can hit up the table at the neutral-faction bar in the Drozana System or at Quark's on DS9. It's a big orange table surrounded by NPCs, and often by other players. The Dabo girl is happy to explain all about the game, which consists mainly of hoping to match colors and symbols. The Dabo wheel features three rings that spin at different speeds. When those rings stop spinning, three symbols - one from each ring - line up with each slot on the wheel. You can bet from 10 to 100 energy credits on up to three slots at a time. If you put money on a slot at which matching symbols happen to line up, you win gold-pressed latinum. So, if I bet 10 credits on Slot 15, and two red symbols and another thing happen to line up there, I might win 20 gold-pressed latinum. I have no idea what the latinum-to-credits exchange rate is - for all I know, I'm winning pennies on the dollar - but money is so abundant in STO after a certain point that it hardly matters. Plus, latinum is the only way to buy the (expensive!) holo emitters for sale in Quark's. Also, you can earn accolades, STO's version of achievements, both for playing and winning at the Dabo table.įor the most part, the developers implemented Dabo beautifully. The interface is clear, the atmosphere is lively and Leeta is fabulous. At release, this was 1 billion, but has changed at some point since then.įor a list of NPCs that sell items to buy with credits, see the List of vendors accepting Energy Credits by merchandise typeįor a general list of NPCs selling items see the Vendors category list.The fully voiced attendant explains how to play Dabo if you ask her, and she cheers and chatters randomly as you play. On XBox and PS4, Energy Credits are capped at 2 billion for all accounts. Prior to the June 1st, 2017 patch, the cap was 1 billion for gold accounts (or silver accounts with the unlock) and 10 million for silver accounts. On PC, Energy credits are capped at 2 billion for gold accounts and 15 million for silver accounts (this cap can be raised to 2 billion on all characters on an account for 500 ). These credits are obtained by various means, including (but not limited to) completing missions and selling items to merchants, such as weapons and armor.Įnergy credits cannot be transferred to other characters/players through mail, but can be transferred using direct trade, a fleet bank, or the account bank. Players can use these credits to purchase various things ranging from new ships when the player reaches a new rank to new weapons ( Space and ground), deflectors and shields. In Star Trek Online, Energy Credits are the main form of currency.
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